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Senior 3D Animator

Remote · Japan Full-time

Company Description

Ready to take your career to the next level? Frima is looking for a senior 3D animator to join a team working on one of our latest co-development projects! We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years, bringing together hundreds of passionate talents united by a single ambition: to create unforgettable games across all platforms. We take care of our people 4.5 days of work per week, year-round. (Friday pm off); Truly flexible working: 100% remote (for residents of the province of Quebec), hybrid or 100% in person, the choice is yours; Up to 7 weeks vacation per year, sick days & personal days: your well-being is important to us. Complete group insurance from day one; A contribution to your RRSP 400$ allowance towards the purchase of ergonomic equipment; Life at the Studio Access to chair massages, fresh fruit and snacks, gym, sports activities, etc; Regular presentations of projects and new developments: we keep our team up to date on all Frima developments; Close-knit, caring and inclusive teams, even remotely! Come and discover the rest for yourself!

Job Description

What your weeks are going to look like Contribute to the design of animations by proposing creative solutions tailored to the project’s needs, while adhering to constraints (budget, technical, artistic, etc.); Maximize the potential of animations by working closely with other animators and artists in related fields; Identify creative and technical issues as they arise and propose solutions to resolve them; Adjust the level of detail and animation effects to meet the project’s needs and technical constraints; Ensure the quality, structure, and optimization of content as well as 3D animation practices on your project; Support the team in resolving complex animation issues by providing robust and effective solutions; Collaborate closely with the lead animator/artist and other departments to ensure seamless integration of animations; Participate in progress meetings to discuss technical challenges and ensure rigorous tracking of deliverables; Contribute to skill development within the team through mentoring and ongoing training; Contribute to the evolution of development tools and practices by proposing improvements to optimize internal processes on your project.

Qualifications

What we're looking for College diploma in 3D animation, multimedia, or any other relevant field (a combination of experience and/or education deemed equivalent may be considered); At least ten (10) years of relevant experience in the video game industry; Advanced knowledge of all aspects of 3D animation (physics, character animation, timing, stylistic diversity (realistic and/or cartoon), etc.); Experience with camera manipulation in Maya (movement & framing) for in-game cutscenes (an asset); Excellent knowledge of Maya or 3DS Max; Motion Builder (an asset); Experience with the Advanced Skeleton rigging tool (an asset); Knowledge of rigging, FX, and modeling (an asset); Experience with Unity and Unreal engines (an asset); Fluency in French and English (written and spoken); Willing to travel internationally as needed; Portfolio and/or demo required. What we value in our team Ability to handle multiple tasks simultaneously and manage priorities; Strong background in the arts (theater, multimedia, film, etc.); Strong analytical and synthesis skills, and the ability to communicate ideas clearly; Independence, resourcefulness, attention to detail, and the ability to work well in a team; Commitment to quality work and meeting deadlines; Strong oral and written communication skills. Additional Information Come be a Game Changer with us! To find out more about us https://frimastudio.com/en/about/ Come and make a difference with us! #FrimaLife Find out more about us: https://frimastudio.com/a-propos/ About our culture: https://vimeo.com/766900522?share=copyLe The masculine gender is used only to lighten the text. Only selected candidates will be contacted.

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