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Remote 3D Artist

Remote · Turkey Full-time

This opportunity is ideal for experienced 3D artists with a strong portfolio of realistic 4D physics simulations. The role involves licensing your existing 3D clips for use in confidential AI research, focusing on sequences that closely mimic real-world physics and motion. Selected artists will retain IP ownership, with their work used strictly for research purposes. The project seeks a diverse range of motion types and elements, including rigid, jointed, and non-rigid bodies, as well as complex FX and compositing work. Deliverables

  • Provide links to your best 3D clips (final renders; breakdowns optional) that demonstrate realistic 4D physics.
  • Submit a brief description for each sample, outlining the motion elements and tools used.
  • Ensure all submitted work is fully owned by you, with no third-party IP or close lookalikes of well-known media.
  • Deliver source files for selected samples.
  • Be available for potential follow-up work, such as creating variations (relighting, camera adjustments, etc.).

Requirements

  • Proven experience with 3D software such as Unreal, Houdini, Cinema4D, or Maya.
  • Portfolio featuring high-fidelity 4D physics simulations with a wide range of motion types (rigid, jointed, non-rigid).
  • Ability to provide perfectly tracked geometry and movement, including dense or sparse 2D/3D tracks.
  • Ownership of all IP in submitted work; no use of copyrighted or trademarked content.
  • Strong attention to detail in compositing, CG/live-action integration, and FX-heavy sequences.
  • Availability for a 4-week engagement, with the possibility of additional paid tasks. About Twine Twine is a leading freelance marketplace connecting top freelancers, consultants, and contractors with companies needing creative and tech expertise. Trusted by Fortune 500 companies and innovative startups alike, Twine enables companies to scale their teams globally.

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